Advanced players guide

The Pathfinder Roleplaying Game is an evolution of the 3.5 rules set of the world's oldest fantasy roleplaying game, designed using the feedback of tens of thousands of gamers just like you.

Re: Advanced players guide

Postby rclarke250 on Sat May 01, 2010 9:30 pm

OK, I cleaned up the classes.txt file, and it didn't make a difference on the inquisitor or the oracle. they have spell slots, and can use the edit and add the spells, and click rest, and then they show up just fine, no biggie there. The problem with the Alchemist bomb was say my character had a bomb and it had a damage of 1d6+4 fire, as outputted from hero lab, the error is the word fire. d20pro won't let the .XML file import because of it. If I delete the word fire, the 1d6+4 comes over OK, than I just edit the damage type from the pull down to fire, and it is OK. I've included the new classes.txt file.
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Re: Advanced players guide

Postby Lord Elderon on Sun May 02, 2010 9:27 pm

Hail Rclarke,

Thanks for you help and testing. I have forwarded this issue to our development team.

Best regards and happy gaming,

Nick
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Re: Advanced players guide

Postby Dan on Mon May 03, 2010 7:11 pm

The inquisitor issue will require recoding, since it has sorcerer spontaneous casting plus domain spells. I suppose you could make it use the SorcerOr template [sic] and just manually add in the Domain spells via the freeform casting. The oracle might be the same.
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Re: Advanced players guide

Postby mobius125 on Wed Aug 18, 2010 1:37 pm

How is the Advanced Players support coming along? Do you still need help putting these together?

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Re: Advanced players guide

Postby bigkilla on Wed Aug 18, 2010 11:11 pm

I'm interested to see if the advanced players guide classes and what not gets added. I do not know how important the feats and spells really are as they are mostly cosmetic in game but the classes would be nice. I am working on them as I am starting a second Pathfinder game and the APG was just released an I have players interested in playing them.
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Re: Advanced players guide

Postby mobius125 on Thu Aug 19, 2010 10:48 pm

BigKilla,

I would be interested in your game, but will have to wait until I am in a more compatible time zone, when you say you are working on the classes are you using the base file already provided by Rclrake, or going on your own. I am currently working on updating the spells file, unless I missed something that has not been done yet, or at least posted. If you are completely re-doing the Classes.txt from scratch let me know, I am willing to at least help hammer out the spell list, though I think the file posted is a pretty good start, it just may need a little tweaking to bring from the beta test era to the official release. Okay I have highjacked this thread enough :oops: , if you want to talk more please PM me. I will Post the Spells.txt file when I finish.


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Re: Advanced players guide

Postby Eretas on Sun Aug 22, 2010 11:27 am

I just copied the classe.txt file in C:\Program Files\MindGene\d20Pro\res\manually specified but the Witch class is still reported as spellClass not found: witch. I got the error with the Inquisitor. spellClass not found: inquisitor

I use the "Trial version". Do I have to re-export from Herolab to have D20Pro recognized the files?
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Re: Advanced players guide

Postby Dan on Wed Aug 25, 2010 7:36 pm

The newest build uses campaign folders so the location has changed from d20pro\dm\res\.... to d20pro\judge\campaign\_____\res... where ____ is the name of the campaign folder you are using.

Otherwise things should work.
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Re: Advanced players guide

Postby Eretas on Wed Aug 25, 2010 9:00 pm

Ok, it's working... Now I'm just waiting about the APG data ;)
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